Reduce live caller latency and improve reliability
- Replace per-callback async task spawning with persistent queue-based sender - Buffer host mic to 60ms chunks (was 21ms) to reduce WebSocket frame rate - Reduce server ring buffer prebuffer from 150ms to 80ms - Reduce browser playback jitter buffer from 150ms to 100ms Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -84,7 +84,7 @@ class PlaybackProcessor extends AudioWorkletProcessor {
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this.readPos = 0;
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this.available = 0;
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this.started = false;
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this.jitterMs = 150; // buffer 150ms before starting playback
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this.jitterMs = 100; // buffer 100ms before starting playback
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this.jitterSamples = Math.floor(16000 * this.jitterMs / 1000);
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this.port.onmessage = (e) => {
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