Fix caller lineup never loading and add Wellspring cult callers
The lineup fix and the new characters both land in main.py, so they share a commit rather than being split artificially. Lineup fix — populate_backgrounds() was reachable only through POST /api/session/reset, so taking calls without hitting reset left session.caller_backgrounds empty for a whole show. Every caller got a hollow prompt, collapsed into generic relationship filler, and Silas lost his lore. Now start_call populates on demand, get_caller_prompt raises EmptyCallerBackgroundError instead of emitting an empty prompt, /api/callers reports lineup readiness to a header badge, and cross-episode topic dedup widened from 2 shows to 10. Wellspring callers — Doyle as the anchor defector plus a six-member pool, grouped by new frontmatter fields (group, group_lead, group_weight, register, explicitness). A faction is capped at one caller per show, with a 15% roll for two pairing the lead with one other member. group_weight lets an anchor carrying an arc get slots faster than texture characters. Also detects model refusals, which arrive as ordinary 200s and previously reached air as broken-character text or dead silence. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -43,7 +43,7 @@
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<main>
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<!-- Callers -->
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<section class="callers-section">
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<h2>Callers <span id="session-id" class="session-id"></span></h2>
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<h2>Callers <span id="session-id" class="session-id"></span><span id="lineup-status" class="lineup-status"></span></h2>
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<div id="callers" class="caller-grid"></div>
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<!-- Active Call Indicator -->
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<div id="active-call" class="active-call hidden">
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