Fix live caller audio latency and choppiness

- Reduce capture chunk from 4096 to 640 samples (256ms → 40ms)
- Replace BufferSource scheduling with AudioWorklet playback ring buffer
- Add 80ms jitter buffer with linear interpolation upsampling
- Reduce host mic and live caller stream blocksizes from 4096/2048 to 1024
- Replace librosa.resample with numpy interpolation in send_audio_to_caller

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-05 16:32:27 -07:00
parent ab36ad8d5b
commit 7aed4d9c34
5 changed files with 89 additions and 27 deletions

View File

@@ -366,7 +366,7 @@ class AudioService:
channels=num_channels,
dtype=np.float32,
callback=callback,
blocksize=2048,
blocksize=1024,
)
self._live_caller_stream.start()
print(f"[Audio] Live caller stream started on ch {self.live_caller_channel} @ {device_sr}Hz")
@@ -438,7 +438,7 @@ class AudioService:
channels=max_channels,
samplerate=device_sr,
dtype=np.float32,
blocksize=4096,
blocksize=1024,
callback=callback,
)
self._host_stream.start()